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Comment by vcanales

I think the less frowned upon way to charge is to just do it once.

If the Apple store supports this, free trial + one time payment sounds like a good way. Don't optimize for freeloaders, as someone else said.

If the app relies only on iPhone hardware and/or is not a live service, an account/subscription should not be required. Even non-devs might justifiably ask "why do I need a subscription for a camera app".

parent vcanales 2 months ago

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