Thanks for feedback. I'll see what I can do with cursor getting out of the play window, would cursor lock be a solution? (click once to lock, click twice to unlock).
Yeah the physics, this is ~ 5th internal version already, there were more pronounced corner angles at some point, but it got unplayable.
Big block levels; The idea is to encourage the player to find two bounce solutions, where first bounce is spinned and 2nd would be to 'correctly' translate that spin into upward speed.
Yeah the physics, this is ~ 5th internal version already, there were more pronounced corner angles at some point, but it got unplayable.
Big block levels; The idea is to encourage the player to find two bounce solutions, where first bounce is spinned and 2nd would be to 'correctly' translate that spin into upward speed.