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Comment by brontosaurusrex

Thanks for feedback. I'll see what I can do with cursor getting out of the play window, would cursor lock be a solution? (click once to lock, click twice to unlock).

Yeah the physics, this is ~ 5th internal version already, there were more pronounced corner angles at some point, but it got unplayable.

Big block levels; The idea is to encourage the player to find two bounce solutions, where first bounce is spinned and 2nd would be to 'correctly' translate that spin into upward speed.

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