>I wish libinput gave the option for pointer inertia, where the pointer glides to a gradual rather than a hard halt after you stop moving it
Why? That seems like it would make it a lot harder to move the cursor precisely. (in fact the main implementation of it on linux I know of was a joke in IOCC)
Why? That seems like it would make it a lot harder to move the cursor precisely. (in fact the main implementation of it on linux I know of was a joke in IOCC)