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Comment by vector_spaces

Right, I think the usual point here that if your goal is to make a game, then this is usually the painful route and conveniently one that up-fronts the likely more exciting and comfortable part for a software engineer, namely the software engineering. It also tends to defer the very important business of learning rather quickly whether our idea even leads to a fun game in the first place

That said, it's still a worthwhile exercise that one can learn a lot from.

parent vector_spaces 3 months ago

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