Comment Comment by Rohansi > Unfortunately it was created before Unity could use vectorizationIt still can't unless you use Unity's Burst compiler. You're not going to be able to use bepuphysics2 in Unity because it was written for standard C#. parent Rohansi 3 months ago
It still can't unless you use Unity's Burst compiler. You're not going to be able to use bepuphysics2 in Unity because it was written for standard C#.