Comment

Comment by httpsterio

Can't say that I agree. I play rhythm games on a national level and benchmarking and reducing input latency is very important in those games.

The games I play (ITGmania) measure accuracy to the tenth of a millisecond, any fluctuation in your hardware latency can ruin your scores and nothing really is more annoying than an inconsistent setup where the latency change between or during a session is absolute hell.

Vibes and latency don't belong in the same sentence at all imo.

parent httpsterio 3 months ago

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton