Programming language development have been happening for 60 years. We have tonnes of prior art, we have a rich history of experimentations. If you're a language developer that doesn't study the history, and keep making the same mistakes that other people know to avoid, I don't respect your product.
Rust language mistakes are understandable, because they do a lot of novel stuff so they encounter situations that no one have seen before. For the three languages that I mentioned, their mistakes are fairly well-known errors with obvious consequences. How hard was it to foresee that lacking generic in Go is a mistake, when the language was created well after Java had generics?
Rust language mistakes are understandable, because they do a lot of novel stuff so they encounter situations that no one have seen before. For the three languages that I mentioned, their mistakes are fairly well-known errors with obvious consequences. How hard was it to foresee that lacking generic in Go is a mistake, when the language was created well after Java had generics?