I always argued for custom game engines not for performance but so your game “feels” unique. I can spot a unity or unreal game from miles away. They have a smell if you will that is very hard to escape.
Every game that has a custom engine just feels unique and interesting in a different way. I think this is why people likely push the custom engine. Any game that passes the finish line on a custom engine often has a level of craftsmanship you dont see in standard engines.
Oblivion remake while looking good only works because the underlying logic is the same. I personally do not like the visual feel of the remake as it screams asset pack to me.
Every game that has a custom engine just feels unique and interesting in a different way. I think this is why people likely push the custom engine. Any game that passes the finish line on a custom engine often has a level of craftsmanship you dont see in standard engines.
Oblivion remake while looking good only works because the underlying logic is the same. I personally do not like the visual feel of the remake as it screams asset pack to me.