This was interesting, but actually trying to contribute to decomp.me was still really hard! I found a lot of code that seemed perfect except for instructions slightly out of order, or dead pop statements after the logical end of the function. I wasn't able to actually fix anything :(
Also, I wish there were a guide about how to start from nothing on a new GC game. That's more interesting to me than putting the finishing polish on a decomp project that already "works" functionally.
Also, I wish there were a guide about how to start from nothing on a new GC game. That's more interesting to me than putting the finishing polish on a decomp project that already "works" functionally.