How does this compare to nvidia's CUDA-oxide? The latter is similar in syntax to CUDARC on on host side, but replace's the normal-cuda-kernel (in c++ish) on device side with rust.
I ask, because I use CUDA in rust (kernels via cudarc; ML with burn and candle, and cuFFT with FFI), so I am trying to figure out how I would fit this into a workflow.
I ask, because I use CUDA in rust (kernels via cudarc; ML with burn and candle, and cuFFT with FFI), so I am trying to figure out how I would fit this into a workflow.