Comment

Comment by torgoguys

Because they appear to have a curious way of doing their saves. From the article:

>The way Slay the Spire allows you to save and resume runs is by storing the total number of times each RNG has been called, and then calling each RNG that many times (throwing away the result) whenever a save file is loaded.

Depending on what the game is like (I know nothing about it), that could make sense, even if it is inelegant.

parent torgoguys 4 months ago

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton