Comment Comment by delbronski If you set a breakpoint inside any engine method in the Sources tab and then do something like:this.state.treasureEffects.cannonCooldownS = 0Then you can easily cheat.Is there any way around this? parent delbronski 4 months ago
this.state.treasureEffects.cannonCooldownS = 0
Then you can easily cheat.
Is there any way around this?