> The idea came out of me wondering a few years ago why a multiplayer game couldn't simply be run on the player's machines without a central server.
That's how they used to work! Some used peer-to-peer networking, others had one of the players host. Some still let you do this but don't always have networking that "just works".
That's how they used to work! Some used peer-to-peer networking, others had one of the players host. Some still let you do this but don't always have networking that "just works".