My bet is working through an abstraction layer (LLMs) will make crafting a fun game more difficult. The art of designing a (great) game is in the details. English is not sufficient to communicate the individual strokes of a brush on canvas.
Also, thank you for sharing your experience. I recently joined that subreddit just to see what people are creating and I too have been unimpressed.
Also, thank you for sharing your experience. I recently joined that subreddit just to see what people are creating and I too have been unimpressed.