I'm really curious if the people funding these projects have a good idea what they're going to get.
I know that creative and inspired teams can do great things but ... for example Wasteland asked for $900k which is barely a budget for a SNES game. What I assume people expect though is a Fallout 3 level game. I'm guessing Fallout 3 cost $10-15 million to make.
I don't know what the original Lucas adventure games costs to make in the early 90s. Double Fine asked for $1mill? I suspect that's close to what those original games cost. Things have changed. I'd argue it would be challenging to make those same games but at today's expected quality for the same price.
Of course I hope they all do great and the games all rock and there's certainly plenty of smaller awesome games to be made. FTL for example. But, for certain games, sequels, or games that are supposed to be very inspired by older games there are expectations I think the developers will have a hard time meeting.
I know that creative and inspired teams can do great things but ... for example Wasteland asked for $900k which is barely a budget for a SNES game. What I assume people expect though is a Fallout 3 level game. I'm guessing Fallout 3 cost $10-15 million to make.
I don't know what the original Lucas adventure games costs to make in the early 90s. Double Fine asked for $1mill? I suspect that's close to what those original games cost. Things have changed. I'd argue it would be challenging to make those same games but at today's expected quality for the same price.
Of course I hope they all do great and the games all rock and there's certainly plenty of smaller awesome games to be made. FTL for example. But, for certain games, sequels, or games that are supposed to be very inspired by older games there are expectations I think the developers will have a hard time meeting.