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Comment by kybernetikos
I'm not sure who this kind of thing is aimed at. I think the majority of people who are happy to anthropomorphise LLMs from a philosophical point of view (rather than those who just do it for convenience, the same way you might a cat or dog or stupid thermostat that never works right), are already completely happy with the notion that a computer game might have elements that are human like. They've already accepted that key aspects of being a human are substrate independent, so why would the idea of a computer game as substrate be disconcerting to them? There's no bullet left to bite here.