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Comment by SPACECADET3D

Nice, I will check this out in more detail later. I had a quick look at the benchmarks and it looks like you compare f64 hyperreal with numericas 128 bit implementation, which will fall back to using arb-prec GMP. There is also F64(simply wrapping around f64), and now DoubleFloat with 106 bits precision, which should be much faster. There is also the ErrorPropagatingFloat wrapper that may be of interest.

For simple numerical operations, using an entire Symbolica Atom will introduce a large amount of overhead. It should only be used if the expression contains symbols as well. But perhaps I misunderstood the point of the benchmark?

parent SPACECADET3D 4 months ago

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