I'll add to that: you are more likely to have a good experience if it has a lot of relevant data that it was trained on. You are also more likely to have a good experience if errors don't cause major issues.
So one-shotting a game of Snake should be great (tons of training data, errors are easily caught because it's a small program). Similar with building a lot of web UI front end, or one-shotting a personal project. On the other hand, I haven't been convinced that it's good enough to maintain large codebases or assist with niche topics that are not very well documented.
So one-shotting a game of Snake should be great (tons of training data, errors are easily caught because it's a small program). Similar with building a lot of web UI front end, or one-shotting a personal project. On the other hand, I haven't been convinced that it's good enough to maintain large codebases or assist with niche topics that are not very well documented.