Suppose you double their pay, make them more in line with other tech workers. How should you allocate these highly coveted game dev jobs? The supply of jobs won't magically increase (it would likely decrease with higher wages), and the number of people interested in working there would grow as well. Do you just have a lottery?
Now rather than being a relatively underpaid worker in an industry you're passionate about, you don't have the opportunity to work there.
Now rather than being a relatively underpaid worker in an industry you're passionate about, you don't have the opportunity to work there.