Re: "the attaboy problem". I strongly disagree that this is a problem. What we have is a anthropomorphism problem. AI is a tool. It needs to be subservient. You actually can get it to point out issues in your design, if you just put enough humility and uncertainty in your prompt formulation, but more importantly, we have all seen that Claude makes mistakes. The title of this post is that it's a poor architect. Imagine if it wasn't subservient. It'd just shut down your input to steer it in the right direction and brush you off as a silly meatbag. You'd have to fight it to convince it that actually your design is better than whatever stupidity it has come up with. If AI wasn't such a brownnose, it would shut you out of software design completely just on merits: "oh you've read about cuda have you? I live in a cluster of cuda cores! When I need to tie my shoes, I'll give you a call" is not the response you want from your LLM when trying to get it build a shader for you. AI is confidently wrong on occasion. You do not want it to talk back to you when you correct it.
If you need someone to tell you how stupid your ideas are, either learn to ask in a way that invites criticisms, or hire a senior engineer. Don't try to influence LLM makers to make AI less deferential. That's the worst possible direction to go
If you need someone to tell you how stupid your ideas are, either learn to ask in a way that invites criticisms, or hire a senior engineer. Don't try to influence LLM makers to make AI less deferential. That's the worst possible direction to go