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Comment by somenameforme

I think there's an interesting dichotomy. I find that for things I'm already capable at, LLMs are relatively inconsequential. But for things I'm no good at, it's a huge game changer. For a large company, that's going to be able to hire out most needed roles for any given project, this means the overall effect is going to be relatively inconsequential. At best, they may be able to cut down on labor costs by having one guy do a mediocre job at 5 people's jobs in exchange for a worse product. Short-term gains for long-term costs, wcgw?

But for a small studio, or independent developer, LLMs are a big game changer. Being able to do a mediocre job at 5 people's jobs is a huge leap over trying to get by without those jobs - relying on third party assets or other sorts of content, or even worse - doing a really awful job of trying to improv those jobs. See the UI of basically any program ever that was clearly laid out by a programmer and not a designer. Or there's the whole trying to rip off stuff from dribbble, but lacking the skills to do so. Whereas with AI, you can suddenly competently rip off everything and everybody - it's basically their entire MO.

parent somenameforme 5 months ago

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