Jonathan Blow wrote his own game enginee and for that he wrote his own programming language.
He went through straight recursive descendant parser and said same thing.
I think compiler courses teach from yacc, bison etc that's where this whole thing came from but in practice people discovered that hand written recursive descendant parsers are all you need.
He went through straight recursive descendant parser and said same thing.
I think compiler courses teach from yacc, bison etc that's where this whole thing came from but in practice people discovered that hand written recursive descendant parsers are all you need.