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Comment by gavanwoolery

Yeah visuals are confusing, here is how I would fix it:

Make each players view of the game unique such that it is easiest to decipher where their ship is, and where incoming bullets are. So the player's ship could be bright white, the harmfull bullets bright red or orange, and everything else a darker color. What the next player sees is different - a view designed to distinguish their own ship, and player 1's ship is dark. Make sense?

parent gavanwoolery 14 years ago

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