With the old way of doing things you could spend energy to reduce errors, and balance that against the entropy of you environment/new features/whatever at a rate appropriate for your problem.
It's not obvious if that's the case with llm based development. Of course you could 'use llms until things get crazy then stop' but that doesn't seem part of the zeitgeist.
It's not obvious if that's the case with llm based development. Of course you could 'use llms until things get crazy then stop' but that doesn't seem part of the zeitgeist.