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Comment by Der_Einzige

Totally wrong. Game mods constantly create game experiences that should have been there on day 1 and weren’t because dumbass devs refuse to correctly use the very tools they built.

Game after game you get some half baked feature kept gimped by poor choices of values from the developers, and a bunch of modders have to go fix it to keep the game good.

Rome 2 total war (divide et impera)

Empire at war (thrawns revenge)

Rimworld

Skyrim

Stalker (project gamma)

Blade and Sorcery

And so many more games are just like this!

Actually gamers and modders DO know how to fix the game and it does NOT break the game. Folks like you would argue that the “lethal” difficulty added to ghosts of Tushima “broke the game”.

Star Wars Jedi knight 2/3 are infinitely better when you turn instakilling with light sabers on. I had to do that in the games built in command line.

Game devs are fucking morons. The cello maker is not the cello player. The map is not the territory.

parent Der_Einzige 6 months ago

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