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Comment by roenxi

> The GPU and CPU share memory, that doesn't mean you don't need to interact with the GPU, anymore.

But we already have software that talks to the GPU; mesa3d and the ecosystem around that. It has existed for decades. My understanding was that the main reasons not to use it was that memory management was too complicated and CUDA solved that problem.

If memory gets unified, what is the value proposition of ROCm supposed to be over mesa3d? Why does AMD need to invent some new way to communicate with GPUs? Why would it be faster?

parent roenxi 6 months ago

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