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Comment by whizzter

As I noted in my other comment (1), in 1985 Amiga OCS bitplane graphics (separate each bits of a pixel index into separate areas) was a huge boon in 2d capability since it lowered bandwidth to 6/8ths but made 3d rendering a major pain in the ass.

The Aga chipset of the 1200/4000 stupidly only added 2 more bitplanes. The CD32 chip actually had byte-per-pixel (chunky) graphics modes but the omission from the 1200 was fatal.

Reading in hindsight there was probably too many structural issues for Commodore to remain competitive anyhow, but an alt-history where they would've seen the needs for 3d rendering is tantalizing.

1: https://news.ycombinator.com/item?id=47717334

parent whizzter 6 months ago

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