Comment

Comment by scottcodie

I'm not sure a game needs transactions. It seems to me that entity streaming concepts are a better fit: reading from an event queue and consistently reconciling the state over time. Like the sorted top-n in the example, if it was a game and the query is generally known, it would be better to just materialize it as a fast rank, which goes beyond the IVM-style materialization they suggested.
parent scottcodie 6 months ago

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton