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Comment by Fred27

As a primarily C# developer who has done some game engine work, I recently gave Godot a go for licensing reasons. Apart from some quirkiness I'm fairly impressed. Much nicer C# support compared to Unity. I've done a fair bit of Unreal C++ but to be honest unless you really need the performance that's just too much hard work.

Having said that getting the code working properly with a nice 3D UI is my priority, not having a slick game with some code doing some mundane stuff in the background.

parent Fred27 7 months ago

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