I've enjoyed this, honestly. There's a whole short-term pain/long-term gain tradeoff to risking healers that adds more strategy to the campaign.
> I know you can kinda cheese it by reducing a monster to 1-2 HP
In practice, I've found it difficult to get monsters to 1-2 HP since it often means not using your most powerful attacks. On harder difficulties I usually can't afford the opportunity cost.
> I know you can kinda cheese it by reducing a monster to 1-2 HP
In practice, I've found it difficult to get monsters to 1-2 HP since it often means not using your most powerful attacks. On harder difficulties I usually can't afford the opportunity cost.