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Comment by myHNAccount123

I mean... "In projects with many local Swift packages (~160 packages, ~2,100 targets), the "Compute target dependency graph" phase takes 60+ seconds"

I'm doubting this is a comparable setup for the vast majority of swift users. Is it unfortunate for people who land on this edge case - yes.

My experience shows it's fast and our iOS apps build faster than a feature parity Android app.

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