Roblox games are all multiplayer - you get a game server running in their POPs and a generous amount of persistent storage and memory. How is that not a developer operational cost?
Creators don't have to pay any hosting - Roblox will serve their content even if a game doesnt monetize their users for free.
The way this economical is thru the redistribution of games that do monetize their users
Creators don't have to pay any hosting - Roblox will serve their content even if a game doesnt monetize their users for free.
The way this economical is thru the redistribution of games that do monetize their users