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Comment by gsf_emergency_7

Imagine 2 or more Taoist priests raised in different cultures each trying to get the others riled up while cooperating to solve a deep technical problem. How do they keep this game fun _and_ productive? Disregarding for the moment the tradeoffs---eg patience-impatience, learn-earn, purpose-technik &c--- that should replace morality-quality questions.

(Iirc there was a (nihilist) electric shock Zen meditation game that uses HRV, but the above framing may take that to another (positivist) level. Getting LLMs in the loop is one other kind of level)

Some call this the Glass-bead-game

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