Procedural generation underlies the most popular game of all time (Minecraft) and is foundational for numerous other games of a similar type - Dwarf Fortress, et al.
And it's used to power effect where you might not expect it (Stardew Valley mines).
What procedural generation does NOT work at is generating "story elements" though perhaps even that can fall, Dwarf Fortress already does decently enough given that the player will fill in the blanks.
And it's used to power effect where you might not expect it (Stardew Valley mines).
What procedural generation does NOT work at is generating "story elements" though perhaps even that can fall, Dwarf Fortress already does decently enough given that the player will fill in the blanks.