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Comment by zozbot234

I think you're conflating GPU 'threads' and 'warps'. GPU 'threads' are SIMD lanes that are all running with the exact same instructions and control flow (only with different filtering/predication), whereas GPU warps are hardware-level threads that run on a single compute unit. There's no issue with adding extra "don't run code" when using warps, unlike GPU threads.
parent zozbot234 8 months ago

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