God bless the Ruffle project, but it's so frustrating that they've covered almost everything in AS3 except the NetConnection class (and the .connect() call).
Lots of wonderful single player games were made in Flash, and it's awesome that there's a way to play them again. But almost all of my work was multiplayer or relied on amfphp or other Flash versions of XHR to draw in data for levels, multiplayer, music or graphics after my engine loads. I still have all the server code... but all we can resurrect still are games that are entirely self-contained. That's still alright but it relegates Flash to a museum.
Lots of wonderful single player games were made in Flash, and it's awesome that there's a way to play them again. But almost all of my work was multiplayer or relied on amfphp or other Flash versions of XHR to draw in data for levels, multiplayer, music or graphics after my engine loads. I still have all the server code... but all we can resurrect still are games that are entirely self-contained. That's still alright but it relegates Flash to a museum.