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Comment by aed

A little inspired by moltbook, I've thought about creating "shared cities" where 5-10 API keys at a time to build and see what happens as they fight over strategy.

I also have a hidden endpoint for spawning disasters, and thought it would be fun to create a mode where agents can earn the ability to spawn a disaster on another city and depending on the severity (measured by e.g. population loss a game month later) you earn or lose money.

parent aed 8 months ago

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