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Comment by hackit2

The plan is to put everything into a repo on github, this includes documentation on the file format, and also the rewrite of the original code in modern C++ and DirectX or Vulkan. I don't see much point in reverse engineering the old rendering engine - I can do it but I've got everything I need right now that I can just rewrite the game inside the browser.
parent hackit2 9 months ago

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