Comment

Comment by the__alchemist

This is at the center of a friction point in embedded rust: most of the OSS ecosystem has shifted to this framework, and as a result, is incompatible with, or is high friction if you don't want to make your firmware and control flow Async. This is notable because Rust embedded is nascent and small, so I think splitting the ecosystem along with Async is not ideal. It's also confused some people new to embedded: I regularly hear this dichotomy: "Async vs blocking"; the assumption being if you are not using Embassy, your code blocks the CPU when waiting for I/O, etc.

If you enjoy Async PC rust programming, I think this will be a good starting point. I like how it has unified hardware access to different MCUs, and its hardware support for STM32, for example, is a step up from the initial generation of Trait-based HALs. I seem to be the odd one out as an embedded rust programmer (Personally and professionally) for whom Async is not my cup of tea.

parent the__alchemist 10 months ago

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton