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Comment by lxgr

I think this might be closer to the truth than you might think.

Due to the absence of (cross-app) shared libraries on at least iOS, developers often end up building big company-internal libraries that then have to be shipped with all of their apps.

Tree shaking isn’t perfect, and the result are these > 0.5 GB monstrosities.

parent lxgr 10 months ago

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