Comment

Comment by CreepGin

Yeah to me, Burst+Jobs and Compute shaders are so easy to work with in Unity, I haven't felt the need to squeeze more perf out of C# in a long time.

For modding and OTA stuff I just use a scripting language with good interop (I made OneJS partially for this purpose). No more AOT issue and no more waiting for domain reload, etc.

parent CreepGin 10 months ago

No comments yet

Be the first to share your thoughts.

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton