Comment

Comment by kennethwolters

LLM-driven narrative game. Main technical issue is how go do compaction. I’ve devised a memory hierarchy that compacts the story to a constant amount of tokens per layer. Arc -> Scene -> Moment -> Line. Not sure if that’s the right dimensions to decompose into. Also tinkering how to get the right amount of “divergence” for story progression option generation. A lot of unanswered questions…
parent kennethwolters 10 months ago

No comments yet

Be the first to share your thoughts.

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton