Speaking of bugs, I remember the last time I thought maybe I'd try making a simple game in Unity I gave up when I couldn't stop clipping through walls.
The collision was clearly working, just some n% of the time you'd end up on the wrong side of the clean flat rectangle you were walking into.
The collision was clearly working, just some n% of the time you'd end up on the wrong side of the clean flat rectangle you were walking into.
I lost interest pretty soon after that.