No - because most users also don't check install size on games, and unlike renting overpriced storage from a cloud provider, users paid a fixed price for storage up front and aren't getting price gouged nearly as badly. So it's a trade that makes sense.
Both entrants in the market are telling you that "install size isn't that important".
If you asked the player base of this game whether they'd prefer a smaller size, or more content - the vast majority would vote content.
If anything, I'd wager this decision was still driven by internal goals for the company, because producing a 154gb artifact and storing it for things like CI/CD are still quite expensive if you have a decent number of builds/engineers. Both in time and money.
Both entrants in the market are telling you that "install size isn't that important".
If you asked the player base of this game whether they'd prefer a smaller size, or more content - the vast majority would vote content.
If anything, I'd wager this decision was still driven by internal goals for the company, because producing a 154gb artifact and storing it for things like CI/CD are still quite expensive if you have a decent number of builds/engineers. Both in time and money.