The function coloring problem actually comes up when you implement the async part using stackless coroutines (e.g. in Rust) or callbacks (e.g. in Javascript).
Zig's new I/O does neither of those for now, so hence why it doesn't suffer from it, but at the same time it didn't "solve" the problem, it just sidestepped it by providing an implementation that has similar features but not exactly the same tradeoffs.
Zig's new I/O does neither of those for now, so hence why it doesn't suffer from it, but at the same time it didn't "solve" the problem, it just sidestepped it by providing an implementation that has similar features but not exactly the same tradeoffs.