Comment

Comment by alexthehurst

Representative line from a previous post:

> You probably don’t remember from a post almost two years ago, but I already implemented generation of temperature, wind and precipitation patterns, and inferred the local climate from those. That was still in C# on a spherical world though, so I dutifully started porting it all to Rust on a flat world.

parent alexthehurst 11 months ago

No comments yet

Be the first to share your thoughts.

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton