Comment

Comment by pedropaulovc

I've been using zoo and its KCL language with some success for boundary-representation CAD writing. If I understood correctly, µcad serves the same purpose. Comparing code samples between both of them, I personally enjoy KCL's pipelined approach more.

My main beef with zoo is the fact that they are promoting vendor lock-in by forcing users to use their cloud-hosted geometry kernel with absolutely no local alternative. It's not clear to me how µcad solves this problem.

[1] Lego brick in KCL: https://zoo.dev/docs/kcl-samples/lego

[2] Lego brick in µcad: https://microcad.xyz/index.php/2025/11/12/lego-bricks/

[3] Gear in KCL: https://zoo.dev/docs/kcl-samples/spur-gear

[4] Gear in µcad: https://microcad.xyz/index.php/2025/11/12/gears/

parent pedropaulovc 11 months ago

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton