Really interesting direction.
The node-based canvas feels like a more scalable abstraction for video automation than the usual chat-only interface.
I’m curious how you’re handling long-form content where temporal context matters (e.g., emotional shifts, pacing, narrative cues).
Multimodal models are good at frame-level recognition, but editing requires understanding relationships between scenes, have you found any methods that work reliably there?
Multimodal models are good at frame-level recognition, but editing requires understanding relationships between scenes, have you found any methods that work reliably there?