Is this the first blender release where you can change the working color space? I thought that you could in previous versions but it caused issues with some nodes.
Now I want to look into it more, but I'd imagine that "Blackbody" and sky generation nodes might still assume a linear sRGB working space.
Now I want to look into it more, but I'd imagine that "Blackbody" and sky generation nodes might still assume a linear sRGB working space.