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Comment by bob1029

SDF seems to be one of the better solutions for text rendering.

Valve had this problem solved since 2007. I'd argue this technique is a big part of what gave TF2 its impressive visual style. That game ran at 100+ fps on hardware like the 8800GT at the time.

https://www.redblobgames.com/x/2403-distance-field-fonts/

parent bob1029 11 months ago

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